Index

A | B | C | D | E | F | G | H | I | K | L | M | N | O | P | R | S | T | U | V | W | X | Y | Z

A

Abandon
Ability
Ability Word
Absorb
Activate
Activated Ability
Activation Cost
Active Player
Active Player, Nonactive Player Order
Active Team
Additional Cost
Affinity
Alternating Teams Variant
Alternative Cost
Amplify
Annihilator
Ante
APNAP Order
Archenemy
Artifact
Artifact Creature
Artifact Land
Artifact Type
As Though
Assign Combat Damage
At End of Turn (Obsolete)
Attach
Attack
Attack Alone
Attack Left Option
Attack Multiple Players Option
Attack Right Option
Attacking Creature
Attacks and Isn't Blocked
Aura
Aura Swap

B

Banding, "Bands with Other"
Basic
Basic Land Type
Basic Landcycling
Battle Cry
Battlefield
Becomes
Beginning of Combat Step
Beginning Phase
Block
Block Alone
Blocked Creature
Blocking Creature
Bloodthirst
Bury (Obsolete)
Bushido
Buyback

C

Card
Card Type
cardboard.events (module)
Cascade
Cast
Caster (Obsolete)
Casting Cost (Obsolete)
Champion, Championed
Change a Target
Changeling
Chaos Ability
Chaos Symbol
Characteristic-Defining Ability
Characteristics
Clash
Cleanup Step
Collector Number
Color
Color Identity
Colorless
Combat Damage
Combat Damage Step
Combat Phase
Command
Commander
Concede
Conspire
Constructed
Continuous Artifact (Obsolete)
Continuous Effect
Control Another Player
Control, Controller
Converted Mana Cost
Convoke
Copiable Values
Copy
Cost
Counter
Counts As (Obsolete)
Creature
Creature Type
Cumulative Upkeep
Cycling

D

Damage
Damage Assignment Order
Deal
Deathtouch
Deck
Declare Attackers
Declare Attackers Step
Declare Blockers
Declare Blockers Step
Defender
Defending Player
Defending Team
Delayed Triggered Ability
Delve
Dependency
Deploy Creatures Option
Destroy
Devour
Dies
Discard
Double Strike
Draw
Draw Step
Dredge
During (Obsolete)

E

Echo
EDH (Obsolete)
Effect
Emblem
Emperor
Emperor Variant
Enchant
Enchantment
Enchantment Type
End of Combat Step
End Step
End the Turn
Ending Phase
Enters the Battlefield
Entwine
Epic
Equip
Equipment
Evasion Ability
Event
events (module)
Evoke
Exalted
Exchange
Exile
Expansion Symbol
Extra Turn

F

Face Down
Face Up
Fading
Fateseal
Fear
First Strike
Flanking
Flash
Flashback
Flavor Text
Flip Cards
Flipped
Flipping a Coin
Flying
Forecast
Forest
Forestcycling
Forestwalk
Fortification
Fortify
Free-for-All
Frenzy

G

General
Generic Mana
Global Enchantment (Obsolete)
Graft
Grand Melee
Gravestorm
Graveyard

H

Hand
Hand Modifier
Haste
Haunt
Hexproof
Hidden Zone
Hideaway
Horsemanship
Hybrid Card
Hybrid Mana Symbols

I

If
Illegal Action
Illegal Target
Illustration
Illustration Credit
Imprint
In Play (Obsolete)
In Response To
Independent
Indestructible
Infect
Instant
Instead
Interrupt (Obsolete)
Intervening "If" Clause
Intimidate
Island
Islandcycling
Islandhome (Obsolete)
Islandwalk

K

Keyword Ability
Keyword Action
Kicker, Kicked

L

Land
Land Type
Landwalk
Last Known Information
Layer
Leaves the Battlefield
Legal Text
Legend (Obsolete)
Legend Rule
Legendary
Lethal Damage
Level Symbol
Level Up
Leveler Cards
Library
Life Modifier
Life, Life Total
Lifelink
Limited
Limited Range of Influence
Linked Abilities
Living Weapon
Local Enchantment (Obsolete)
Loop
Lose the Game
Loyalty
Loyalty Ability

M

Madness
Main Game
Main Phase
Mana
Mana Ability
Mana Burn (Obsolete)
Mana Cost
Mana Pool
Mana Source (Obsolete)
Mana Symbol
Match
Maximum Hand Size
Modal, Mode
Modular
Mono Artifact (Obsolete)
Monocolored
Monocolored Hybrid Mana Symbols
Morph
Mountain
Mountaincycling
Mountainwalk
Move
Mulligan
Multicolored
Multikicker
Multiplayer Game

N

Name
Ninjutsu
Nonbasic Land
Nontraditional Magic Card

O

Object
Offering
One-Shot Effect
Ongoing
Opening Hand
Opponent
Option
Oracle
Outside the Game
Owner

P

Pass
Pass in Succession
Pay
Permanent
Permanent Card
Permanent Spell
Permanently (Obsolete)
Persist
Phase
Phased In, Phased Out
Phasing
Phyrexian Mana Symbol
Phyrexian Symbol
Pile
Placed
Plains
Plainscycling
Plainswalk
Planar Deck
Planar Die
Plane
Planechase
Planeswalk
Planeswalker
Planeswalker Symbol
Planeswalker Type
Planeswalker Uniqueness Rule
Play
Player
Poison Counter
Poisoned
Poisonous
Poly Artifact (Obsolete)
Postcombat Main Phase
Power
Precombat Main Phase
Prevent
Prevention Effect
Priority
Proliferate
Protection
Provoke
Prowl
Public Zone

R

Rampage
Range of Influence
Reach
Rebound
Recover
Redirect (Obsolete)
Redirection Effect
Regenerate
Reinforce
Reminder Text
Remove from the Game, Removed, Removed-from-the-Game Zone (Obsolete)
Removed from Combat
Replacement Effect
Replicate
Requirement
Resolve
Respond
Restart the Game
Restriction
Retrace
Reveal
Ripple
Rules Text

S

Sacrifice
Scheme
Scry
Search
Set Aside (Obsolete)
Set in Motion
Shadow
Shared Life Total
Shared Team Turns Option
Shortcut
Shroud
Shuffle
Sideboard
Skip
Slivercycling
Snow
Snow Mana Symbol
Snow-Covered (Obsolete)
Sorcery
Soulshift
Source of an Ability
Source of Damage
Special Action
Spell
Spell Ability
Spell Type
Splice
Split Cards
Split Second
Stack
Starting Player
Starting Team
State Trigger
State-Based Actions
Static Ability
Status
Step
Storm
Subgame
Subtype
Successfully Cast (Obsolete)
Summon (Obsolete)
Summoning Sickness Rule
Sunburst
Supertype
Supervillain Rumble
Suspend
Swamp
Swampcycling
Swampwalk

T

Tap
Tap Symbol
Tapped
Target
Team
Team vs. Team Variant
Teammate
Text Box
Text-Changing Effect
Threshold
Timestamp Order
Token
Tombstone Icon
Total Casting Cost (Obsolete)
Total Cost
Totem Armor
Toughness
Tournament
Tournament Rules
Traditional Magic Card
Trample
Transfigure
Transmute
Tribal
Trigger
Trigger Condition
Trigger Event
Triggered Ability
Turn Markers
Turn-Based Actions
Two-Headed Giant Variant
Type
Type Icon
Type Line
Type-Changing Effect
Typecycling

U

Unattach
Unblockable
Unblocked Creature
Unearth
Unflipped
Unless
Untap
Untap Step
Untap Symbol
Untapped
Upkeep Step

V

Vanguard
Vanishing
Variant
Vigilance

W

Wall
Win the Game
Wither
Wizardcycling
World
World Rule

X

X

Y

Y
You, Your

Z

Zone
Zone-Change Triggers